Refining the object placement
After placing the objects in the world with just the Follow Terrain or Snapping to Objects, you might find that you will need to adjust the position, rotation, or scale of the object. In this recipe, we will show you the basics of how you might be able to do so along with a few hotkey shortcuts to make this process a little faster. This works with any object that is placed in your level, from Entities to Solids.
Getting ready
Have
My_Level
open inside of Sandbox (after completing either the Terrain sculpting or Generating a procedural terrain recipe).Review the Navigating a level with the Sandbox Camera recipe to get familiar with the Perspective View.
Make sure you have the EditMode ToolBar open (right-click on the top main ToolBar and tick EditMode ToolBar).
Place any object in the world.
How to do it...
In this recipe, we will call your object (the one whose location you wish to refine) Box for ease of reference.
Select Box.
After selecting Box, you should see a...