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Creative Motion Mastery with Adobe After Effects

You're reading from   Creative Motion Mastery with Adobe After Effects Learn the ins and outs of motion graphics, post-production, rotoscoping, and VFX

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781804617281
Length 332 pages
Edition 1st Edition
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Author (1):
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Vishu Aggarwal Vishu Aggarwal
Author Profile Icon Vishu Aggarwal
Vishu Aggarwal
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Table of Contents (18) Chapters Close

Preface 1. Part 1: Working with Motion Graphics
2. Chapter 1: Getting to Know the User Interface and Workflow FREE CHAPTER 3. Chapter 2: Applying Effects and Presets to Create Animated Graphics 4. Chapter 3: Deep-Dive into Text Animations 5. Chapter 4: Animating Shape Layers 6. Chapter 5: Adding Motion to Photoshop and Illustrator Graphics 7. Chapter 6: Creating Motion Graphic Templates for Premiere Pro 8. Part 2: Post-Production and Visual Effects
9. Chapter 7: Color Correction and Color Grading 10. Chapter 8: Rotoscoping and Mask Tracking Techniques 11. Chapter 9: Chroma Keying 12. Chapter 10: Working with Particle Simulations 13. Part 3: 2D and 3D Tracking, and Rendering
14. Chapter 11: Working with 2D and 3D Tracking 15. Chapter 12: Exporting and Managing Projects 16. Index 17. Other Books You May Enjoy

Creating Motion Graphic Templates for Premiere Pro

In this chapter, we will look into creating motion graphic templates (also known as MOGRTs) using the Essential Graphics panel in After Effects, which allows us to export MOGRTs to Premiere Pro.

Using After Effects, we can create these MOGRTs, which have pre-designed animations or graphics that can be easily customized and used in your Premiere Pro video projects. The MOGRT is saved as a .mogrt file in After Effects, which can then be imported into Premiere Pro, allowing you to add professional-looking motion graphics to the Premiere Pro video edits without having to create them from scratch. By using MOGRTs, video editors can save time and effort while still achieving high-quality results.

The main topics we’ll cover in the chapter are as follows:

  • Adding controls to Essential Graphics
  • Creating custom controls for layers
  • Exporting graphics templates
  • Editing MOGRT files
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