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Construct 2 Game Development by Example

You're reading from   Construct 2 Game Development by Example Learn how to make games for multiple platforms with Construct 2.

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Product type Paperback
Published in Jun 2014
Publisher
ISBN-13 9781849698061
Length 230 pages
Edition 1st Edition
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Author (1):
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John Bura John Bura
Author Profile Icon John Bura
John Bura
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Toc

Table of Contents (11) Chapters Close

Preface 1. Getting Started with Construct 2 FREE CHAPTER 2. Inputs and Controls 3. Variables and Arrays 4. Game Mechanics 5. Making a Simple Shooter 6. Making a Tower Defense Game 7. Making a Puzzle Physics Game 8. Exporting Your Game A. Where to Go from Here
Index

Variables in Construct 2


Like most things in Construct 2, variables are really simple. Even though adding variables is fairly straightforward in other languages, Construct 2 makes it easy.

Adding a variable

Adding variables in games is really important. Without variables, you cannot store any data. This will make the game almost nonfunctional, and it limits you to small games.

To add a variable, go to your event sheet and right-click on it. This should bring up a cascading menu. Clicking on the Add event icon will let you add a variable:

There are two types of variables in Construct 2: global and local variables. Variables can be seen in different places. Global variables will be seen throughout the entire game. Local variables you want only to be seen by a game object or a function.

Creating a global variable

Right-click on the event sheet and you can add a global variable. Go ahead and click on Add global variable.

As you can see in the preceding screenshot, there are four fields. You can name...

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