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Building Real-World Web Applications with Vue.js 3

You're reading from   Building Real-World Web Applications with Vue.js 3 Build a portfolio of Vue.js and TypeScript web applications to advance your career in web development

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Product type Paperback
Published in Jan 2024
Publisher Packt
ISBN-13 9781837630394
Length 318 pages
Edition 1st Edition
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Author (1):
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Joran Quinten Joran Quinten
Author Profile Icon Joran Quinten
Joran Quinten
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Toc

Table of Contents (17) Chapters Close

Preface 1. Part 1: Getting Started with Vue.js Development
2. Chapter 1: Introduction to Vue.js FREE CHAPTER 3. Chapter 2: Creating a Todo List App 4. Chapter 3: Building a Local Weather App 5. Chapter 4: Creating the Marvel Explorer App 6. Part 2: Intermediate Projects
7. Chapter 5: Building a Recipe App with Vuetify 8. Chapter 6: Creating a Fitness Tracker with Data Visualization 9. Chapter 7: Building a Multiplatform Expense Tracker Using Quasar 10. Part 3: Advanced Applications
11. Chapter 8: Building an Interactive Quiz App 12. Chapter 9: Experimental Object Recognition with TensorFlow 13. Part 4: Wrapping Up
14. Chapter 10: Creating a Portfolio with Nuxt.js and Storyblok 15. Index 16. Other Books You May Enjoy

To get the most out of this book

As the bare minimum to understand the concepts we will cover, experience with HTML, CSS, and JavaScript and basic knowledge of web engineering are highly recommended.

Software/hardware covered in the book

Operating system requirements

Vue.js 3

Windows, macOS, or Linux

Vue Test Utils

Nuxt 3

Pinia

Vuetify

Tailwind

Chart.js

Quasar

Express.js

Socket.io

TensorFlow.js

The libraries mentioned will have installation instructions in the sections where they are introduced and used. To follow along with the code, you can find links to the lengthier code blocks in the text, which point to the repository that is part of this book.

The completed code for each chapter can also be downloaded from the repository, or simply viewed only as a reference. In some cases, the repository itself may need additional setup with third-party providers for it to work. These instructions are all listed in the relevant sections.

If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book’s GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.

If you encounter issues while building the projects, you can always refer to the source code on the GitHub repository. Each chapter includes a TROUBLESHOOTING.md file to help you on your way if you run into problems.

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