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Building Computer Vision Projects with OpenCV 4 and C++

You're reading from   Building Computer Vision Projects with OpenCV 4 and C++ Implement complex computer vision algorithms and explore deep learning and face detection

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Product type Course
Published in Mar 2019
Publisher
ISBN-13 9781838644673
Length 538 pages
Edition 1st Edition
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Authors (4):
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Roy Shilkrot Roy Shilkrot
Author Profile Icon Roy Shilkrot
Roy Shilkrot
David Millán Escrivá David Millán Escrivá
Author Profile Icon David Millán Escrivá
David Millán Escrivá
Vinícius G. Mendonça Vinícius G. Mendonça
Author Profile Icon Vinícius G. Mendonça
Vinícius G. Mendonça
Prateek Joshi Prateek Joshi
Author Profile Icon Prateek Joshi
Prateek Joshi
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Table of Contents (28) Chapters Close

Title Page
Copyright and Credits
About Packt
Contributors
Preface
1. Getting Started with OpenCV FREE CHAPTER 2. An Introduction to the Basics of OpenCV 3. Learning Graphical User Interfaces 4. Delving into Histogram and Filters 5. Automated Optical Inspection, Object Segmentation, and Detection 6. Learning Object Classification 7. Detecting Face Parts and Overlaying Masks 8. Video Surveillance, Background Modeling, and Morphological Operations 9. Learning Object Tracking 10. Developing Segmentation Algorithms for Text Recognition 11. Text Recognition with Tesseract 12. Deep Learning with OpenCV 13. Cartoonifier and Skin Color Analysis on the RaspberryPi 14. Explore Structure from Motion with the SfM Module 15. Face Landmark and Pose with the Face Module 16. Number Plate Recognition with Deep Convolutional Networks 17. Face Detection and Recognition with the DNN Module 18. Android Camera Calibration and AR Using the ArUco Module 19. iOS Panoramas with the Stitching Module 20. Finding the Best OpenCV Algorithm for the Job 21. Avoiding Common Pitfalls in OpenCV 1. Other Books You May Enjoy Index

Chapter 14. Explore Structure from Motion with the SfM Module

Structure from motion (SfM) is the process of recovering both the positions of cameras looking at a scene, and the sparse geometry of the scene. The motion between the cameras imposes geometric constraints that can help us recover the structure of objects, hence why the process is called SfM. Since OpenCV v3.0+, a contributed ("contrib") module called sfm was added, which assists in performing end-to-end SfM processing from multiple images. In this chapter, we will learn how to use the SfM module to reconstruct a scene to a sparse point cloud, including camera poses. Later, we will also densify the point cloud, adding many more points to it to make it dense by using an open Multi-View Stereo (MVS) package called OpenMVS. SfM is used for high-quality three-dimensional scanning, visual odometry for autonomous navigation, aerial photo mapping, and many more applications, making it one of the most fundamental pursuits within computer...

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