Creating more turret details
There are a few more objects and hatches on the top of the turret around the commander’s hatch. In the following four steps, we will create a second hatch using a similar method:
- Create a circle above the turret surface.
- Move a vertex backward with Proportional Editing to flatten this part of the circle.
- Fill the circle and try to shape it like a metal cover on the surface.
- Add some more items to the hatch like handles, hinges and so on.
Let’s create another viewport on the turret in a few steps:
- Create two basic shapes: a cylindrical base and a cube with beveled edges.
- Extrude the front of the top shape and create a circular window inside.
- Model a simple cover using a plane and loop cuts.
- Add some smaller items to increase the detail level.
- Attach a light to this shape, like...