Time for action – making the cockpit
Building the hull will be similar to building the boat because you will be using extrusion and scaling. Execute the following steps:
- Press 7 on the NumPad to get the Top view.
- Select Face Select Mode on the 3D View header.
- Press C and use the mouse to select the faces over the cockpit and cabin on the template, as shown in the following screenshot. Press the RMB to stop selecting.
- Press 3 on the NumPad to get the Right view.
- Press B, and then press the MMB and use the mouse to deselect the faces on the bottom of the hull that were previously selected, as shown in the following screenshot. Leave only the faces on the top of the hull selected.
- Go to the Properties window and select the Object Data button, which has three edges and three vertices on it.
- In the Vertex Groups subpanel, press the plus sign to create a new vertex group. Double-click on the LMB over where it says Group to rename the group Cockpit, as shown in the following screenshot, and then...