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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
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Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Time for action – introducing layers

It's time for a little introduction to using Blender's layers. Here, you will be learning how to use them with the keyboard.

If you are using the NumPad emulator setting rather than pressing the numbers on your keyboard, use the Layer Visibility Controls as just discussed, and select the layer that corresponds with the keyboard number:

  1. Select the Viewport Shading menu on the 3D View header, and make sure the shading is set to Solid.
  2. Use the MMB to rotate the scene, so you can see the top of the boat. Make sure you are in Object Mode.
  3. Press the 5 key on the number row of your keyboard, not on the NumPad. If you are emulating the NumPad, select layer 5 from the Layer Visibility Controls.
  4. Press the 2 key on your keyboard.
  5. Press the 1 key on your keyboard.
  6. Press the Alt key and the 7 key simultaneously. Note how the dark color on the Layer Visibility Control shifts to layer 17. NumPad emulators select layer 17.
  7. Press Shift + A and choose mesh and...
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