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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Time for action — tracking the boat


It's pretty natural that if you are watching a boat go by, you turn your head to follow it. The camera is no different. The Track to Constraint command lets you do just that:

  1. Select the camera with theRMB.

  2. Press the Shift key and theRMB to select the boat.

  3. Press Ctrl+T to get the tracking menu. Select Track to Constraint.

  4. Press Numpad 0 to get the camera's view.

  5. Press Alt+A to preview the animation. Press Esc when you are done watching it.

  6. Save the file with a unique name.

What just happened?

Tracking is very similar to parenting. Select the camera, then select what you want to track. Press Ctrl+T and select Track to Constraint, and the camera will follow the object you want to track.

Note

For your reference, the file 6907_06_boat_animated3.blend has the camera tracking the boat.

Have a go hero — tracking with a light

If you've seen an ice skater, you've probably seen them tracked by a spotlight. Try your hand at tracking an object in motion.

Change the light...

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