What this book covers
Chapter 1, Introduction to Civil 3D, begins by exploring the program itself. This is where the main tools are, and you will familiarize yourself with the working space. We will explore the user interface and review where objects are stored as they are created.
Chapter 2, Setting up the Design Environment, reviews how work is logged and integrated as more complexity is added. We will explore how modeled components and geometry can be affected by dynamic display styles and how to create a new file for a design project.
Chapter 3, Sharing Data within Civil 3D, demonstrates the power of Civil 3D as a program, not only showing how to design a basic project in Civil 3D but also how to scale your workflows to include more team members for larger project sizes while maintaining efficiency.
Chapter 4, Configuring Survey Data with Civil 3D, contains all you need to know about bringing in existing survey data with proper formatting and how to establish an accurate depiction of a yet-to-be-designed project site, given that civil design always begins with existing conditions.
Chapter 5, Leveraging Points, Lines, and Curves, dives into the application and intersection of Civil 3D’s tools, now that we understand the basic tools and methods, to better develop a confident infrastructure design. Civil 3D is a dynamic program that not only makes use of intelligent components and design processes but also integrated workflows that adjust when dependent parts of the design adjust or change, which results in less time spent recreating work or formatting when work is updated automatically.
Chapter 6, Surfaces - The First Foundational Component to Designs within Civil 3D, elaborates on one of the three foundational modeling elements, which is surface modeling, required for almost every civil engineering-related design.
Chapter 7, Alignments - The Second Foundational Component to Designs within Civil 3D, is all about the second foundational modeling element required, which is alignments, pertinent to almost every civil engineering-related design.
Chapter 8, Profiles - The Third Foundational Component to Designs within Civil 3D, explains the third and final foundational modeling element, which is profiles, as it applies to almost every civil engineering-related design.
Chapter 9, Land Development Tool Belt for Everyday Use, involves putting on our Land Development Tool Belt and jumping into the world of subdivisions, parks, and overall civil site design.
Chapter 10, Roadway Modeling Tool Belt for Everyday Use, has us put on our Roadway Modeling Tool Belt and jump into the world of transportation.
Chapter 11, Advanced Roadway Modeling Tool Belt for Everyday Use, continues to expand upon our Roadway Modeling Tool Belt and jumps into advanced applications to transportation.
Chapter 12, Utility Modeling Tool Belt for Everyday Use, walks through a final specialized set of tools, the Utility Tool Belt, and jumps into the world of utility infrastructure, which ultimately services our communities and land.
Chapter 13, Section Creation and Analysis, reviews how to create, display, and manage Section Views within Civil 3D.
Chapter 14, Automating Sheet Creation, teaches you how to automate sheet creation and migrate your design from a modeled state to a true design deliverable.