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Asynchronous Android Programming

You're reading from   Asynchronous Android Programming Unlock the power of multi-core mobile devices to build responsive and reactive Android applications

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781785883248
Length 394 pages
Edition 2nd Edition
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Authors (2):
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Helder Vasconcelos Helder Vasconcelos
Author Profile Icon Helder Vasconcelos
Helder Vasconcelos
Steve Liles Steve Liles
Author Profile Icon Steve Liles
Steve Liles
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Toc

Table of Contents (14) Chapters Close

Preface 1. Asynchronous Programming in Android FREE CHAPTER 2. Performing Work with Looper, Handler, and HandlerThread 3. Exploring the AsyncTask 4. Exploring the Loader 5. Interacting with Services 6. Scheduling Work with AlarmManager 7. Exploring the JobScheduler API 8. Interacting with the Network 9. Asynchronous Work on the Native Layer 10. Network Interactions with GCM 11. Exploring Bus-based Communications 12. Asynchronous Programing with RxJava Index

Summary

In this chapter we learned how to send and receive data using a battery-efficient communication channel provide by GCM Platform.

First, we learned the differences between polling and push/pull communication techniques to interact with network servers. The push and pull messaging used by GCM is able to reduce the battery efficiency of your application by avoiding redundant server queries to keep the user's data up to date.

In the meantime, we learned how to setup and configure the GCM library on our application. To interact with Google Services, our device obtained a instanceID and registration token to authenticate and identify our device on the GCM service.

Next, we learned how handle notification messages and topic messages on our application and we interacted with a custom XMPP server using GCM upstream messages. At the same time, we built group chat system that is able to aggregate messages from different users in a unified stream of messages displayed on the screen.

Finally...

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