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Apple Motion 5 Cookbook

You're reading from   Apple Motion 5 Cookbook With this book you'll be able to fully exploit the fantastic features of Apple Motion. There are over 110 recipes with downloadable content for each chapter and stacks of screenshots. A video editor's dream.

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781849693806
Length 416 pages
Edition 1st Edition
Tools
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Author (1):
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Nicholas Harauz Nicholas Harauz
Author Profile Icon Nicholas Harauz
Nicholas Harauz
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Toc

Table of Contents (20) Chapters Close

Apple Motion 5 Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Getting Around the Interface FREE CHAPTER 2. Looking at Motion's Library 3. Making It Move with Behaviors 4. Making It Move with Keyframes 5. Let's Make Text 6. Paint and Masks 7. Let's Make Particles 8. Replicators – It's No Fun By Yourself 9. Motion Tracking and Keying 10. Intro to 3D 11. Publishing Your Work to FCP X 12. Customization and Exporting Index

Creating a tunnel through the frame effect


It's time to put our knowledge of particle systems to use and create a full system from scratch.

Getting ready

Launch Motion and choose a project with Duration set to 10 seconds, Preset set to 720p, and Frame Rate set to 30. Click Open. Go to the Library and, under Content, select Big Frame. Make sure you are on the first frame of the project and click Import. We're going to take this frame and place it into a particle system with Line as our chosen shape. We're going to make that line 3D and position it in 3D space. We'll then add a camera to our project and move across that line while frames are being born across it.

How to do it

  1. Select the Big Frame layer and press E to turn it into a particle system. Select the Emitter and press F4 to go to the Emitter tab.

  2. Change the Shape value of the Emitter to Line and click the 3D checkbox. Reveal the start and end points. Change both X positions to 0. Change the Z start point to -10000 and the Z end point...

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