Creating reflections
In the last few recipes, you may have recognized that some of the objects had reflections turned on. Let's see how we can turn reflections on manually.
Getting ready
From this chapter's exercise files, double-click the 10_08
project. Press the Space bar to play back the project. You may notice the project does not play in real time. You can try to adjust the quality and resolution temporarily to allow the project to play back faster. The project consists of a camera and a few lights interacting with a floor, background, and a text layer. One of the lights has been animated using a Parameter behavior to wriggle the Intensity value of the light. The text has been animated using a Sequence Text behavior that has been set to rotate each character along the y axis. We want to reflect our text on the floor. Before we enable text on the Floor layer, select the Reflection text and under the Properties tab of the Inspector make sure Casts Reflection is set to Yes. Also, check the...