Part 2: Creating Realistic Landscapes in Blender
This is the main topic of our book. We will learn how to generate realistic snow and rocky mountains. Then, we will create a nice-looking mud texture using procedural texturing and apply it to the landscape. We will also create realistic, natural-looking water and animate it in our landscape environment.
This part includes the following chapters:
- Chapter 6, Creating Realistic Landscapes in Blender
- Chapter 7, Creating and Animating Realistic, Natural-Looking Water
- Chapter 8, Creating Procedural Mud Material
- Chapter 9, Texturing the Landscape with Mud Material