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Xamarin.Forms Projects

You're reading from   Xamarin.Forms Projects Build multiplatform mobile apps and a game from scratch using C# and Visual Studio 2019

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781839210051
Length 504 pages
Edition 2nd Edition
Languages
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Authors (2):
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Daniel Hindrikes Daniel Hindrikes
Author Profile Icon Daniel Hindrikes
Daniel Hindrikes
Johan Karlsson Johan Karlsson
Author Profile Icon Johan Karlsson
Johan Karlsson
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Table of Contents (13) Chapters Close

Preface 1. Introduction to Xamarin 2. Building Our First Xamarin.Forms App FREE CHAPTER 3. Building a News App Using Xamarin.Forms Shell 4. A Matchmaking App with a Rich UX Using Animations 5. Building a Photo Gallery App Using CollectionView and CarouselView 6. Building a Location Tracking App Using GPS and Maps 7. Building a Weather App for Multiple Form Factors 8. Setting Up a Backend for a Chat App Using Azure Services 9. Building a Real-Time Chat Application 10. Creating an Augmented Reality Game 11. Hot Dog or Not Hot Dog Using Machine Learning 12. Other Books You May Enjoy
Building Our First Xamarin.Forms App

In this chapter, we will create a to-do list app and, in doing so, explore all the bits and pieces of what makes up an app. We will look at creating pages, adding content to pages, navigating between pages, and creating a stunning layout. Well, stunning might be a bit of a stretch, but we will be sure to design the app so that you can tweak it to your needs once it is complete!

The following topics will be covered in this chapter:

  • Setting up the project
  • Persisting data locally on a device
  • Using the repository pattern
  • What MVVM is and why it's a great fit for Xamarin.Forms
  • Using Xamarin.Forms pages (as views) and navigating between them
  • Using Xamarin.Forms controls in XAML
  • Using data binding
  • Using styling in Xamarin.Forms
You have been reading a chapter from
Xamarin.Forms Projects - Second Edition
Published in: Jun 2020
Publisher: Packt
ISBN-13: 9781839210051
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