Exploring the Unreal Engine user interface
In this section, we will briefly take a look at the user interface and learn how to navigate in the Viewport. Unreal Engine’s interface is divided into several key areas:
Figure 1.11: The Unreal Engine interface
Let’s get to know these areas:
- Menu bar: This is the standard drop-down menus, which consist of File, Edit, Window, Tools, Build, Actor, and Help.
- Main toolbar: This area contains the most commonly used functions. This includes the Save function, the Mode Changing dropdown, the Place Actors icon, the Blueprint Creation icon, the Add Level Sequence icon, the Simulation icons, and the Launching & Packaging dropdown. Then, on the far right of the toolbar, there is the Settings dropdown.
- Level Viewport: This is the most prominent area of all and where you’ll be spending most of your time. It shows all the objects you have in the level.
- Content Drawer: By clicking...