Taking what we now know about user experience and interfaces, let's apply that knowledge to creating some UI elements for Server 17. For our first-time VR user, our interface elements should probably be diagetic for both ease of use and to preserve immersion in our Sci-Fi environment. We need to display our level timer so that the player knows how much time they have left. We also might need to rethink how the tools station is used to streamline the station interface. As always, remember to test with your user group along the way along the way and remember that you are designing the game to maximize their enjoyment!
Designing the UI elements for Server 17
Displaying the level timer
Let's start by designing the level...