Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Unreal Engine 4 Virtual Reality Projects

You're reading from   Unreal Engine 4 Virtual Reality Projects Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints

Arrow left icon
Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789132878
Length 632 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Authors (2):
Arrow left icon
Robert Ruud Robert Ruud
Author Profile Icon Robert Ruud
Robert Ruud
Kevin Mack Kevin Mack
Author Profile Icon Kevin Mack
Kevin Mack
Arrow right icon
View More author details
Toc

Table of Contents (20) Chapters Close

Title Page
About Packt
Contributors
Preface
1. Thinking in VR 2. Setting Up Your Development Environment FREE CHAPTER 3. Hello World - Your First VR Project 4. Getting Around the Virtual World 5. Interacting with the Virtual World - Part I 6. Interacting with the Virtual World - Part II 7. Creating User Interfaces in VR 8. Building the World and Optimizing for VR 9. Displaying Media in VR 10. Creating a Multiplayer Experience in VR 11. Taking VR Further - Extending Unreal Engine 12. Where to Go from Here 1. Useful Mind Hacks 2. Research and Further Reading 3. Other Books You May Enjoy Index

Using the Epic Games launcher


Before we go too much further, let's take a look at the Epic Games launcher—there's a ton of useful material here, and this should be a starting place for much of your learning. It's worth it to take some time to look around and see what resources are available to you. It's easy to overlook these resources, but if you get used to understanding where you can learn and find information when you need it, you'll get much further, much faster.

The launcher's Unreal Engine tab is broken into four major sections:

  • Unreal Engine
  • Learn
  • Marketplace
  • Library

Let's take a look at each of them.

The Unreal Engine Tab

The Unreal Engine tab displays featured content and projects, which are definitely worth exploring, but they'll become more relevant to you as you use the engine longer. As a new user, pay particular attention to that row of icons right under the main banner. These are valuable resources:

The Unreal Engine tab as of Unreal 4.22

  • The News link is a great way to keep up with...
You have been reading a chapter from
Unreal Engine 4 Virtual Reality Projects
Published in: Apr 2019
Publisher: Packt
ISBN-13: 9781789132878
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at £16.99/month. Cancel anytime