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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
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Toc

Table of Contents (12) Chapters Close

Preface 1. UI Essentials 2. Implementing Counters and Health Bars FREE CHAPTER 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Creating a symbolic lives counter

This recipe teaches us how to use multiple Image (Script) components inside a script in order to create a symbolic lives counter. The number of lives are not displayed as a number, but with heart symbols on the screen. It is similar to the counter in the Implementing a lives counter recipe, but the logic to manage different icons is different.

How to do it...

  1. To begin, let's create a new empty game object. To do this, right-click on the Canvas object, since we want it as parent, and then Create Empty. Finally, rename it as SymbolicLivesCounter.

    Tip

    If there isn't the Canvas object in the scene, for example, in new scenes, we can create it by right-clicking on Hierarchy panel and then go to UI | Canvas.

  2. Next, click on SymbolicLivesCounter and add a new image by selecting UI | Image, and then rename the object just created as Heart1.
  3. Take a heart icon image, or create on our own, and import it in to our project. If our project is not set as 2D, remember...
You have been reading a chapter from
Unity UI Cookbook
Published in: Dec 2015
Publisher: Packt
ISBN-13: 9781785885822
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