Preparing to build Killer Wave for mobile
In this section, we will be finalizing our version of Killer Wave for Android. Before we build our game to Android, we need to apply some fixes that will only be necessary for the Android build.
The fixes we will be applying in this section are as follows:
- Adjusting the lighting so that it suits our Android device
- Making it that when pressing the pause button, our ship doesn't move to its location
- Making it that our game stays in landscape mode
- Stopping the screen from dimming when the device hasn't been touched for a while
- Setting the game textures to a lower resolution
- Adding a prefab explosion to enemies and players
After we've applied these minor fixes, we will build the game for our Android device.
So, let's get started with our first task by altering the lighting.
Setting up the lighting for Killer Waves for Android
Each scene that contains a 3D model will require lighting...