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Unity 5.x Animation Cookbook

You're reading from   Unity 5.x Animation Cookbook An advanced solution to all your Animation problems

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Product type Paperback
Published in May 2016
Publisher Packt
ISBN-13 9781785883910
Length 328 pages
Edition 1st Edition
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Author (1):
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Maciej Szczesnik Maciej Szczesnik
Author Profile Icon Maciej Szczesnik
Maciej Szczesnik
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Toc

Table of Contents (11) Chapters Close

Preface 1. Working with Animations FREE CHAPTER 2. Working with the Animation View 3. 2D and User Interface Animation 4. Character Movement 5. Character Actions and Expressions 6. Handling Combat 7. Special Effects 8. Animating Cutscenes 9. Physics and Animations 10. Miscellaneous

2D and User Interface Animation

In this chapter, we are going to cover the following topics:

  • Exporting a 2D sprite animation from a 3D package
  • Creating a frame-by-frame sprite animation with the Animation View
  • Creating a 2D sprite doll animation with the Animation View
  • Using the Animator Controller to play sprite animations
  • Creating a fade out-fade in transition with the Animation View
  • Creating a swipe transition with the Animation View
  • Using filled images for creating animated progress bars
  • Using Mecanim states for animating UI button states
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