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Unity 2020 Mobile Game Development

You're reading from   Unity 2020 Mobile Game Development Discover practical techniques and examples to create and deliver engaging games for Android and iOS

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Product type Paperback
Published in Aug 2020
Publisher Packt
ISBN-13 9781838987336
Length 464 pages
Edition 2nd Edition
Languages
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Author (1):
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John P. Doran John P. Doran
Author Profile Icon John P. Doran
John P. Doran
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Table of Contents (14) Chapters Close

Preface 1. Building Your Game 2. Project Setup for Android and iOS Development FREE CHAPTER 3. Mobile Input/Touch Controls 4. Resolution-Independent UI 5. Advertising Using Unity Ads 6. Implementing In-App Purchases 7. Getting Social 8. Keeping Players Involved with Notifications 9. Using Unity Analytics 10. Making Your Title Juicy 11. Game Build and Submission 12. Augmented Reality 13. Other Books You May Enjoy
Keeping Players Involved with Notifications

One of the best ways to keep users coming back to your game is through the use of push notifications. This allows you to stay in contact with your users even when they're not using your game. Used wisely, this can keep users playing your game for a long period of time. Using notifications too often or poorly will cause users to mute your app's notifications, which is not an ideal situation.

In this chapter, we will explore how to create notifications for both Android and iOS devices. We will then learn how to schedule notifications to keep players returning to the game later on as well as ways that we can customize them.

The chapter is split into a number of topics. It contains a simple, step-by-step process from beginning to end. Here is the outline of our tasks:

  • Setting up notifications
  • Scheduling notifications ahead of...
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