Project Overview – Getting Started
The project created in this chapter will be a first-person shooter game, which mixes together nearly all the development techniques seen so far, as well as new techniques specific to VR. In this game, the player will be a stationary character that can look around and shoot in any direction, but cannot move around. The player will be standing in a sci-fi interior, and enemy bots will spawn into the level at random intervals. The bots will initially wander around searching for the player and, upon finding them, will run towards them, eventually attacking them. The player will be armed with plasma cannons on each hand, and will have the ability to attack oncoming enemies to avoid being injured. The basic objective is to see how long you can survive!
To create this project, we'll begin by creating the core functionality for a standard first-person mode, and then migrate that to VR. To get started, create a new project and import all assets from the Assets_To_Import...