If you enjoyed this book, you may be interested in these other books by Packt:
Unity 2018 By Example - Second Edition
Alan Thorn
ISBN: 9781788398701
- Understand core Unity concepts, such as game objects, components, and scenes
- Study level-design techniques for building immersive and interesting worlds
- Make functional games with C# scripting
- Use the toolset creatively to build games with different themes and styles
- Handle player controls and input functionality
- Work with terrains and world-creation tools
- Get to grips with making both 2D and 3D games
Unity 2018 Shaders and Effects Cookbook - Third Edition
John P. Doran, Alan Zucconi
ISBN: 9781788396233
- Understand physically based rendering to fit the aesthetic of your game
- Write shaders from scratch in ShaderLab and HLSL/Cg
- Combine shader programming with interactive scripts to add life to your materials...