Now that you have your game on an Android device, you now need to get it working on iOS. With Android, there's a lot of setup, but building and getting it on your device is more work, whereas, with iOS, there's less work on the setup end and more involvement with getting it actually onto the device.
Previously, you had to have a paid Apple Developer license in order to get your game onto an iOS device. Although that's still required to get the game on the App Store, you are no longer required to get it for testing. Note that the free option doesn't have everything available to you, most notably IAPs (In-App Purchases) and the Game Center; however, for making sure that it works on your device, it'll work just nicely. We will go over how to adjust your project to reflect being in the Apple Developer portal in the...