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The Modern Vulkan Cookbook

You're reading from   The Modern Vulkan Cookbook A practical guide to 3D graphics and advanced real-time rendering techniques in Vulkan

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Product type Paperback
Published in Apr 2024
Publisher Packt
ISBN-13 9781803239989
Length 334 pages
Edition 1st Edition
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Authors (2):
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Preetish Kakkar Preetish Kakkar
Author Profile Icon Preetish Kakkar
Preetish Kakkar
Mauricio Maurer Mauricio Maurer
Author Profile Icon Mauricio Maurer
Mauricio Maurer
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Toc

Table of Contents (12) Chapters Close

Preface 1. Chapter 1: Vulkan Core Concepts 2. Chapter 2: Working with Modern Vulkan FREE CHAPTER 3. Chapter 3: Implementing GPU-Driven Rendering 4. Chapter 4: Exploring Techniques for Lighting, Shading, and Shadows 5. Chapter 5: Deciphering Order-Independent Transparency 6. Chapter 6: Anti-Aliasing Techniques 7. Chapter 7: Ray Tracing and Hybrid Rendering 8. Chapter 8: Extended Reality with OpenXR 9. Chapter 9: Debugging and Performance Measurement Techniques 10. Index 11. Other Books You May Enjoy

Exploring Techniques for Lighting, Shading, and Shadows

Welcome to an exploration of lighting and shading techniques designed to infuse realism into your scenes. In the world of graphics, both lighting and shading play an integral role in enhancing the aesthetic appeal and realism of 3D visuals. This chapter delves into these topics, presenting a spectrum of algorithms ranging from the fundamental to the complex which can add realism to your scenes. In this chapter, we will cover the following recipes:

  • Implementing G-buffer for deferred rendering
  • Implementing screen space reflections
  • Implementing shadow maps for real-time shadows
  • Implementing screen space ambient occlusion
  • Implementing a lighting pass for illuminating the scene

By the end of this chapter, you will have a comprehensive understanding of these techniques, enabling you to adeptly implement them in your rendering projects.

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