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The Complete Guide to DAZ Studio 4

You're reading from   The Complete Guide to DAZ Studio 4 Bring your 3D characters to life with DAZ Studio

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Product type Paperback
Published in Oct 2013
Publisher Packt
ISBN-13 9781849694087
Length 348 pages
Edition 1st Edition
Languages
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Author (1):
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Paolo Ciccone Paolo Ciccone
Author Profile Icon Paolo Ciccone
Paolo Ciccone
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Table of Contents (15) Chapters Close

Preface 1. Quick Start – Our First 3D Scene FREE CHAPTER 2. Customizing Studio 3. Posing Figures 4. Creating New Characters with Morphs 5. Rendering 6. Finding and Installing New Content 7. Navigating the Studio Environment 8. Building a Full Scene 9. Lighting 10. Hyper-realism – the Reality Plugin 11. Creating Content 12. Animation A. Installing DAZ Studio Index

Summary


In this chapter we have seen all the elements that can contribute to creating a full scene. We first started putting together a full environment out of small building blocks, and this showed us how we can combine elements together to create our own environment, beyond what the original product provided.

We have seen how to manage several aspects of fitting a garment to a human figure, including mixing together elements such as boots and pants. We also used the smoothing feature of Studio to remove poke-throughs.

We have seen how to use material presets and how to edit a material by using the Surfaces tab. Finally, we learned about channels and how they contribute to the final material.

It's now time to look at how to use lighting artistically, something that we will learn to do in the next chapter. Lighting is probably the single most important element of any scene. Learning how to use it and when to use it is a fundamental skill for any 3D artist. The next chapter will introduce lights...

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