Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
The Complete Edition - Software Engineering for Real-Time Systems

You're reading from   The Complete Edition - Software Engineering for Real-Time Systems A software engineering perspective toward designing real-time systems

Arrow left icon
Product type Paperback
Published in Dec 2019
Publisher
ISBN-13 9781839216589
Length 824 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Jim Cooling Jim Cooling
Author Profile Icon Jim Cooling
Jim Cooling
Arrow right icon
View More author details
Toc

Table of Contents (16) Chapters Close

Preface
1. Real-Time Systems – Setting the Scene 2. The Search for Dependable Software FREE CHAPTER 3. First Steps – Requirements Analysis and Specification 4. Software and Program Design Concepts 5. Multitasking Systems – an Introduction 6. Diagramming – an Introduction 7. Practical Diagramming Methods 8. Designing and Constructing Software – Code-Related Issues 9. Software Analysis and Design – Methods and Methodologies 10. Analyzing and Testing Source Code 11. Development Tools 12. Mission-Critical and Safety-Critical Systems 13. Performance Engineering 14. Documentation Glossary of terms

13.6 Some Practical Issues in Performance Engineering

13.6.1 A General Comment

Software performance engineering is a subject that can be handled at many levels. For in-depth work, detailed knowledge of both tools and techniques is needed. Such topics are well beyond the scope of this book. Good material can be found in the texts by Connie Smith [SMI90], Raj Jain [JAI91], and Knepell and Arangno [KNE93]. Here, though, we'll limit ourselves to a brief outline of some important points.

The most important part of software performance engineering thing is not the modeling itself. It is to first establish:

  • What do you want to do?
  • Why do you want to do it?
  • How the results will be used?
  • Which modeling technique (or techniques) is best suited to the problem?
  • How much it is going to cost in manpower, time, and money (a sensible budget is 5% of the project costs)?

Only when these points have been covered should a decision be made to develop performance...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at £16.99/month. Cancel anytime