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SwiftUI Cookbook

You're reading from   SwiftUI Cookbook A guide to solving the most common problems and learning best practices while building SwiftUI apps

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Product type Paperback
Published in Nov 2021
Publisher Packt
ISBN-13 9781803234458
Length 616 pages
Edition 2nd Edition
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Authors (2):
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Giordano Scalzo Giordano Scalzo
Author Profile Icon Giordano Scalzo
Giordano Scalzo
Edgar Nzokwe Edgar Nzokwe
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Edgar Nzokwe
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Toc

Table of Contents (17) Chapters Close

Preface 1. Chapter 1: Using the Basic SwiftUI Views and Controls 2. Chapter 2: Going Beyond the Single Component with Lists and Scroll Views FREE CHAPTER 3. Chapter 3: Exploring Advanced Components 4. Chapter 4: Viewing while Building with SwiftUI Preview 5. Chapter 5: Creating New Components and Grouping Views with Container Views 6. Chapter 6: Presenting Extra Information to the User 7. Chapter 7: Drawing with SwiftUI 8. Chapter 8: Animating with SwiftUI 9. Chapter 9: Driving SwiftUI with Data 10. Chapter 10: Driving SwiftUI with Combine 11. Chapter 11: SwiftUI Concurrency with async await 12. Chapter 12: Handling Authentication and Firebase with SwiftUI 13. Chapter 13: Handling Core Data in SwiftUI 14. Chapter 14: Creating Cross-Platform Apps with SwiftUI 15. Chapter 15: SwiftUI Tips and Tricks 16. Other Books You May Enjoy

Implementing a progress ring

Admit it – since you bought your Apple Watch, you are getting fitter, aren't you? I bet it is because of the activity rings you want to close every day. Am I right?

In this recipe, we'll implement a progress ring similar to those on the Apple Watch, and we'll change its value via some sliders.

Getting ready

You don't need to prepare anything for this recipe; just create a SwiftUI project called ProgressRings.

How to do it…

We are going to implement two components:

  • A single ProgressRing View
  • A composite RingsView

We'll add the latter to ContentView, and we'll simulate progress using three sliders.

To do this, follow these steps:

  1. Implement a ring view using a Shape object and an arc:
    struct ProgressRing: Shape {
        private let startAngle = Angle.radians(1.5 * .pi)
        @Binding
        var progress: Double
     ...
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