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Rust Essentials

You're reading from   Rust Essentials A quick guide to writing fast, safe, and concurrent systems and applications

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Product type Paperback
Published in Nov 2017
Publisher
ISBN-13 9781788390019
Length 264 pages
Edition 2nd Edition
Languages
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Author (1):
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Ivo Balbaert Ivo Balbaert
Author Profile Icon Ivo Balbaert
Ivo Balbaert
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Toc

Table of Contents (13) Chapters Close

Preface 1. Starting with Rust FREE CHAPTER 2. Using Variables and Types 3. Using Functions and Control Structures 4. Structuring Data and Matching Patterns 5. Higher Order Functions and Error-Handling 6. Using Traits and OOP in Rust 7. Ensuring Memory Safety and Pointers 8. Organizing Code and Macros 9. Concurrency - Coding for Multicore Execution 10. Programming at the Boundaries 11. Exploring the Standard Library 12. The Ecosystem of Crates

Built-in traits and operator overloading


The Rust standard library is packed with traits, which are used all over the place. For example, there are traits for which the compiler is capable of providing a basic implementation with a #[derive] attribute, as we saw in the section on Traits:

  • Comparing instances: The Eq and PartialEq trait
  • Ordering instances: The Ord and PartialOrd trait
  • Creating an empty instance: The Default trait
  • To create a zero instance of a numeric data type: The Zero trait

The next chapter shows an example of how to implement the following three traits:

  • Formatting a value using {:?}: The Debug trait, defining an fmt method
  • Copy an instance: The Copy trait
  • Create a duplicate instance: The Clone trait
  • Computing a hash: The Hash trait
  • Adding instances: The Add trait, defining an add method. The + operator is just a nice way to use add: n + m is the same as n.add(m). So if we implement the Add trait, we can use the + operator, this is called operator overloading.
    • The Add trait has the...
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