Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Reimagining Characters with Unreal Engine's MetaHuman Creator
Reimagining Characters with Unreal Engine's MetaHuman Creator

Reimagining Characters with Unreal Engine's MetaHuman Creator: Elevate your films with cinema-quality character designs and motion capture animation

Arrow left icon
Profile Icon Brian Rossney Profile Icon Ciaran Kavanagh
Arrow right icon
£31.99 £35.99
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (7 Ratings)
eBook Dec 2022 356 pages 1st Edition
eBook
£31.99 £35.99
Paperback
£44.99
Subscription
Free Trial
Renews at £16.99p/m
Arrow left icon
Profile Icon Brian Rossney Profile Icon Ciaran Kavanagh
Arrow right icon
£31.99 £35.99
Full star icon Full star icon Full star icon Full star icon Full star icon 5 (7 Ratings)
eBook Dec 2022 356 pages 1st Edition
eBook
£31.99 £35.99
Paperback
£44.99
Subscription
Free Trial
Renews at £16.99p/m
eBook
£31.99 £35.99
Paperback
£44.99
Subscription
Free Trial
Renews at £16.99p/m

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
OR
Modal Close icon
Payment Processing...
tick Completed

Billing Address

Table of content icon View table of contents Preview book icon Preview Book

Reimagining Characters with Unreal Engine's MetaHuman Creator

Left arrow icon Right arrow icon

Key benefits

  • Create realistic characters using the MetaHuman Creator using a mixture of preset and custom tools
  • Import your character into Unreal Engine 5 to access more editing options and begin animating it
  • Combine face and body motion capturing to fully animate your digital humans

Description

MetaHuman Creator (MHC) is an online, user-friendly 3D design tool for creating highly realistic digital humans that can be animated within Unreal Engine (UE) and enhanced with motion capture technology. This means that filmmakers and game developers now have access to a high quality, affordable solution that was previously only available to specialist studios. This book will focus on using UE5 and MHC from a filmmaker angle. Firstly, you’ll understand how to use the online MHC to create a digital character, changing its facial structure, body type, and clothing. After that, you’ll learn all the necessary steps to bring the character into UE5 and set it up for animation. Then, using an iPhone and a webcam to capture face and body movements, you’ll mix these motion capture files, refine the animations using the MetaHuman Control Rig, and save these takes to be reused and edited again within the Level Sequencer. On top of that, you’ll learn how to create a rendered video file for film production using both the Level Sequencer and a VR Cinematic Camera. By the end of this book, you’ll have created your own MetaHuman character, as well as face and body motion capture data, and learned the necessary skills to give your future projects further realism and creative control.

Who is this book for?

This book is for filmmakers and hobbyists who are planning to make a film using Unreal Engine for the first time, having worked in live action or purely digital media previously, either professionally or as a hobby. No experience with Unreal Engine is required, however it is useful to have some knowledge of 3D development applications and concepts like wireframes, skin weights, transform tools, and motion capture. It is recommended that you have access to an iPhone X (or a later model). Alternatively, you can use a free or paid version of Faceware, along with a basic webcam.

What you will learn

  • Create your own bespoke character using MHC
  • Develop custom faces based on real people
  • Utilize Blueprints to take control of your digital character
  • Retarget animations using the Unreal Mannequin
  • Use DeepMotion and Live Link for complete body and face animation
  • Use the Control Rig to refine animations
  • Export and render your character

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Dec 29, 2022
Length: 356 pages
Edition : 1st
Language : English
ISBN-13 : 9781801819145
Vendor :
Epic Games
Concepts :
Tools :

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
OR
Modal Close icon
Payment Processing...
tick Completed

Billing Address

Product Details

Publication date : Dec 29, 2022
Length: 356 pages
Edition : 1st
Language : English
ISBN-13 : 9781801819145
Vendor :
Epic Games
Concepts :
Tools :

Packt Subscriptions

See our plans and pricing
Modal Close icon
£16.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
£169.99 billed annually
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just £5 each
Feature tick icon Exclusive print discounts
£234.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just £5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total £ 180.97
Elevating Game Experiences with Unreal Engine 5
£77.99
Blueprints Visual Scripting for Unreal Engine 5
£57.99
Reimagining Characters with Unreal Engine's MetaHuman Creator
£44.99
Total £ 180.97 Stars icon

Table of Contents

16 Chapters
Part 1: Creating a Character Chevron down icon Chevron up icon
Chapter 1: Getting Started with Unreal Chevron down icon Chevron up icon
Chapter 2: Creating Characters in the MetaHuman Interface Chevron down icon Chevron up icon
Part 2: Exploring Blueprints, Body Motion Capture, and Retargeting Chevron down icon Chevron up icon
Chapter 3: Diving into the MetaHuman Blueprint Chevron down icon Chevron up icon
Chapter 4: Retargeting Animations Chevron down icon Chevron up icon
Chapter 5: Retargeting Animations with Mixamo Chevron down icon Chevron up icon
Chapter 6: Adding Motion Capture with DeepMotion Chevron down icon Chevron up icon
Part 3: Exploring the Level Sequencer, Facial Motion Capture, and Rendering Chevron down icon Chevron up icon
Chapter 7: Using the Level Sequencer Chevron down icon Chevron up icon
Chapter 8: Using an iPhone for Facial Motion Capture Chevron down icon Chevron up icon
Chapter 9: Using Faceware for Facial Motion Capture Chevron down icon Chevron up icon
Chapter 10: Blending Animations and Advanced Rendering with the Level Sequencer Chevron down icon Chevron up icon
Chapter 11: Using the Mesh to MetaHuman Plugin Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon
Other Books You May Enjoy Chevron down icon Chevron up icon

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Full star icon Full star icon 5
(7 Ratings)
5 star 100%
4 star 0%
3 star 0%
2 star 0%
1 star 0%
Filter icon Filter
Top Reviews

Filter reviews by




indu mainali Jan 31, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Meta Humans in UE5 simplifiedI got an early review copy from the publisher and found this book to be a comprehensive guide for creating digital humans. Brian has written this book with both beginners and intermediates in mind. I was relatively new to UE (coming from a Unity background) and was able to understand UE’s Meta Human Creator in detail with this guide. The book goes into every aspect of character creation, step by step from retargeting to full-body and facial animation techniques. Brian’s research and expertise, mixed with simple and easy-to-understand wording, make this book “the book to have.” If you are looking for creating photo-realistic characters for your film project, this might be an excellent guide. You will also learn the theory of creating digital humans. Overall, it is a highly recommended resource for anyone interested in getting started with Metahumans.
Amazon Verified review Amazon
arun Jan 24, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I am a big fan of unreal Engine and from 2021 when the cloud metahuman evolved and been using it very efficiently.Recently I gone through with this book, it's really good for some who would love to start explore metahuman, unreal and motion capture. Value for money.
Amazon Verified review Amazon
Stu Butler Jan 17, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
I've only read about half way through the book so far but the quality of explanation and the general pacing has been excellent. I'm already familiar with Unreal Engine 5 so the early chapters were less important for but the content related to working with the MetaHuman editor and then utilising Control RIgs etc. have been great to learn. A great place to start if you want to use MetaHuman's in your projects!
Amazon Verified review Amazon
Charlie Feb 03, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
This book is incredibly detailed, I like how broken down things are within the book and how it talks about what UE metahuman creator is and is not capable of (at least for now). For example in regards to creating hair, or body type you only have a few options to pick from as apposed to being able to finetune aspects of the character you are creating. This book felt like a respite from the vast amount of google searches that sometimes come with working in Unreal Engine. It was step by step and allowed you to get really into what's within all of the drop down menus. If you are just starting in unreal engine and metahuman creator this book would be an excellent addition to your library!
Amazon Verified review Amazon
Hans Carrillo Jan 13, 2023
Full star icon Full star icon Full star icon Full star icon Full star icon 5
If you're looking for a comprehensive guide to creating realistic digital characters and animations using Unreal Engine's MetaHuman Creator, this book is a must-have. Written in simple layman's terms, it covers everything from MetaHuman creation to retargeting and full body and facial animation techniques. Author Brian has done extensive research to make the process as easy as possible for readers. The colorful screenshots also serve as helpful visual aids. Whether you're a professional or hobbyist, this book is an effective reference that will help you quickly and efficiently create photorealistic characters for your film projects. I highly recommend it.
Amazon Verified review Amazon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

How do I buy and download an eBook? Chevron down icon Chevron up icon

Where there is an eBook version of a title available, you can buy it from the book details for that title. Add either the standalone eBook or the eBook and print book bundle to your shopping cart. Your eBook will show in your cart as a product on its own. After completing checkout and payment in the normal way, you will receive your receipt on the screen containing a link to a personalised PDF download file. This link will remain active for 30 days. You can download backup copies of the file by logging in to your account at any time.

If you already have Adobe reader installed, then clicking on the link will download and open the PDF file directly. If you don't, then save the PDF file on your machine and download the Reader to view it.

Please Note: Packt eBooks are non-returnable and non-refundable.

Packt eBook and Licensing When you buy an eBook from Packt Publishing, completing your purchase means you accept the terms of our licence agreement. Please read the full text of the agreement. In it we have tried to balance the need for the ebook to be usable for you the reader with our needs to protect the rights of us as Publishers and of our authors. In summary, the agreement says:

  • You may make copies of your eBook for your own use onto any machine
  • You may not pass copies of the eBook on to anyone else
How can I make a purchase on your website? Chevron down icon Chevron up icon

If you want to purchase a video course, eBook or Bundle (Print+eBook) please follow below steps:

  1. Register on our website using your email address and the password.
  2. Search for the title by name or ISBN using the search option.
  3. Select the title you want to purchase.
  4. Choose the format you wish to purchase the title in; if you order the Print Book, you get a free eBook copy of the same title. 
  5. Proceed with the checkout process (payment to be made using Credit Card, Debit Cart, or PayPal)
Where can I access support around an eBook? Chevron down icon Chevron up icon
  • If you experience a problem with using or installing Adobe Reader, the contact Adobe directly.
  • To view the errata for the book, see www.packtpub.com/support and view the pages for the title you have.
  • To view your account details or to download a new copy of the book go to www.packtpub.com/account
  • To contact us directly if a problem is not resolved, use www.packtpub.com/contact-us
What eBook formats do Packt support? Chevron down icon Chevron up icon

Our eBooks are currently available in a variety of formats such as PDF and ePubs. In the future, this may well change with trends and development in technology, but please note that our PDFs are not Adobe eBook Reader format, which has greater restrictions on security.

You will need to use Adobe Reader v9 or later in order to read Packt's PDF eBooks.

What are the benefits of eBooks? Chevron down icon Chevron up icon
  • You can get the information you need immediately
  • You can easily take them with you on a laptop
  • You can download them an unlimited number of times
  • You can print them out
  • They are copy-paste enabled
  • They are searchable
  • There is no password protection
  • They are lower price than print
  • They save resources and space
What is an eBook? Chevron down icon Chevron up icon

Packt eBooks are a complete electronic version of the print edition, available in PDF and ePub formats. Every piece of content down to the page numbering is the same. Because we save the costs of printing and shipping the book to you, we are able to offer eBooks at a lower cost than print editions.

When you have purchased an eBook, simply login to your account and click on the link in Your Download Area. We recommend you saving the file to your hard drive before opening it.

For optimal viewing of our eBooks, we recommend you download and install the free Adobe Reader version 9.