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Reimagining Characters with Unreal Engine's MetaHuman Creator

You're reading from   Reimagining Characters with Unreal Engine's MetaHuman Creator Elevate your films with cinema-quality character designs and motion capture animation

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Product type Paperback
Published in Dec 2022
Publisher Packt
ISBN-13 9781801817721
Length 356 pages
Edition 1st Edition
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Authors (2):
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Ciaran Kavanagh Ciaran Kavanagh
Author Profile Icon Ciaran Kavanagh
Ciaran Kavanagh
Brian Rossney Brian Rossney
Author Profile Icon Brian Rossney
Brian Rossney
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Table of Contents (17) Chapters Close

Preface 1. Part 1: Creating a Character
2. Chapter 1: Getting Started with Unreal FREE CHAPTER 3. Chapter 2: Creating Characters in the MetaHuman Interface 4. Part 2: Exploring Blueprints, Body Motion Capture, and Retargeting
5. Chapter 3: Diving into the MetaHuman Blueprint 6. Chapter 4: Retargeting Animations 7. Chapter 5: Retargeting Animations with Mixamo 8. Chapter 6: Adding Motion Capture with DeepMotion 9. Part 3: Exploring the Level Sequencer, Facial Motion Capture, and Rendering
10. Chapter 7: Using the Level Sequencer 11. Chapter 8: Using an iPhone for Facial Motion Capture 12. Chapter 9: Using Faceware for Facial Motion Capture 13. Chapter 10: Blending Animations and Advanced Rendering with the Level Sequencer 14. Chapter 11: Using the Mesh to MetaHuman Plugin 15. Index 16. Other Books You May Enjoy

Exploring animation in Mixamo

In the Mixamo motion capture library, you’ll see that all the animations are separated into different genres, just like in Figure 5.14:

Figure 5.14: Animation genres

This list of genres is quite helpful but there’s also a handy search function. Using either option, find the Macarena Dance animation (I am using this because it’s a long animation and is great for testing how well the rig works with my character). Once you can see the thumbnail of your chosen animation, it just takes one left click on the thumbnail to apply it to your MetaHuman mesh.

Figure 5.15: Completed rig with articulated fingers

Take note of the sliders on the right-hand side, which you can manipulate to your liking. The parameters are not the same from one animation to the next. For example, in relation to the Macarena dance, Focus is the first parameter; however, this parameter isn’t available for most Mixamo...

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