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Raspberry Pi cookbook for Python programmers

You're reading from   Raspberry Pi cookbook for Python programmers The Raspberry Pi Cookbook has over 50 tailor-made recipes for programmers to get the most out of Raspberry Pi using Python to unleash its huge potential.

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Product type Paperback
Published in Apr 2014
Publisher
ISBN-13 9781849696623
Length 402 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (18) Chapters Close

Raspberry Pi Cookbook for Python Programmers
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with a Raspberry Pi Computer FREE CHAPTER 2. Starting with Python Strings, Files, and Menus 3. Using Python for Automation and Productivity 4. Creating Games and Graphics 5. Creating 3D Graphics 6. Using Python to Drive Hardware 7. Sense and Display Real-world Data 8. Creating Projects with the Raspberry Pi Camera Module 9. Building Robots 10. Interfacing with Technology Hardware and Software List Index

Creating an overhead scrolling game


By using objects and images in our programs, we can create many types of 2D graphical games.

In this recipe, we will create a treasure hunt game where the player is trying to find buried treasure (by pressing Enter to dig for it). Each time the treasure has not been found, the player is given a clue to how far away the treasure is; they can then use the cursor keys to move around and search until they find it.

Dig for treasure in your own overhead scrolling game!

Although this is a basic concept for a game, it could easily be extended to include multiple layouts, traps, and enemies to avoid, perhaps even additional tools or puzzles to solve. With a few adjustments to the graphics, the character could be exploring a dungeon or spaceship or hopping through the clouds collecting rainbows!

Getting ready

The following example uses a number of images; these are available as part of the book's resources. You will need to place the nine images in the same directory...

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