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Python Programming Blueprints

You're reading from   Python Programming Blueprints Build nine projects by leveraging powerful frameworks such as Flask, Nameko, and Django

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Product type Paperback
Published in Feb 2018
Publisher Packt
ISBN-13 9781786468161
Length 456 pages
Edition 1st Edition
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Authors (3):
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Marcus Pennington Marcus Pennington
Author Profile Icon Marcus Pennington
Marcus Pennington
Pierluigi Riti Pierluigi Riti
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Pierluigi Riti
Daniel Furtado Daniel Furtado
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Daniel Furtado
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Toc

Table of Contents (11) Chapters Close

Preface 1. Implementing the Weather Application FREE CHAPTER 2. Creating a Remote-Control Application with Spotify 3. Casting Votes on Twitter 4. Exchange Rates and the Currency Conversion Tool 5. Building a Web Messenger with Microservices 6. Extending TempMessenger with a User Authentication Microservice 7. Online Video Game Store with Django 8. Order Microservice 9. Notification Serverless Application 10. Other Books You May Enjoy

Creating the game data model


Alright, we can log into our application, we can create new users, and we also added the front page template, which is currently blank, but we are going to fix that. We have got to the core of this chapter; we are going to start adding models that will represent the items that we can buy at the store.

The requirements for the game's model that we are going to have on the site is:

  • The store is going to sell games for different gaming platforms
  • There will be a section on the first page that will list highlighted games
  • The users of the store should be able to go to the game's details page and see more information about the game
  • The games should be discoverable by different criteria, for example, developer, publisher, release date, and so on
  • The administrator of the store should be able to change product details using the Django admin UI.
  • The product's picture can be changed, and if not found, it should show a default image

With that said, let's start adding our first model...

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