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Python Object-Oriented Programming

You're reading from   Python Object-Oriented Programming Build robust and maintainable object-oriented Python applications and libraries

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Product type Paperback
Published in Jul 2021
Publisher Packt
ISBN-13 9781801077262
Length 714 pages
Edition 4th Edition
Languages
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Author (1):
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Dusty Phillips Dusty Phillips
Author Profile Icon Dusty Phillips
Dusty Phillips
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Toc

Table of Contents (17) Chapters Close

Preface 1. Object-Oriented Design 2. Objects in Python FREE CHAPTER 3. When Objects Are Alike 4. Expecting the Unexpected 5. When to Use Object-Oriented Programming 6. Abstract Base Classes and Operator Overloading 7. Python Data Structures 8. The Intersection of Object-Oriented and Functional Programming 9. Strings, Serialization, and File Paths 10. The Iterator Pattern 11. Common Design Patterns 12. Advanced Design Patterns 13. Testing Object-Oriented Programs 14. Concurrency 15. Other Books You May Enjoy
16. Index

Adding behaviors to class data with properties

Throughout this book, we've focused on the separation of behavior and data. This is very important in object-oriented programming, but we're about to see that, in Python, the distinction is uncannily blurry. Python is very good at blurring distinctions; it doesn't exactly help us to think outside the box. Rather, it teaches us to stop thinking about the box.

Before we get into the details, let's discuss some bad object-oriented design principles. Many object-oriented developers teach us to never access attributes directly. They insist that we write attribute access like this:

class Color:
    def __init__(self, rgb_value: int, name: str) -> None:
        self._rgb_value = rgb_value
        self._name = name
    def set_name(self, name: str) -> None:
        self._name = name
    def get_name(self) -> str:
        return self._name
    def set_rgb_value(self, rgb_value: int) -> None:
      ...
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