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Python GUI Programming Cookbook

You're reading from   Python GUI Programming Cookbook Over 80 object-oriented recipes to help you create mind-blowing GUIs in Python

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785283758
Length 350 pages
Edition 1st Edition
Languages
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Author (1):
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Burkhard Meier Burkhard Meier
Author Profile Icon Burkhard Meier
Burkhard Meier
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Toc

Table of Contents (13) Chapters Close

Preface 1. Creating the GUI Form and Adding Widgets FREE CHAPTER 2. Layout Management 3. Look and Feel Customization 4. Data and Classes 5. Matplotlib Charts 6. Threads and Networking 7. Storing Data in Our MySQL Database via Our GUI 8. Internationalization and Testing 9. Extending Our GUI with the wxPython Library 10. Creating Amazing 3D GUIs with PyOpenGL and PyGLet 11. Best Practices Index

Using a code naming convention

The previous recipes in this book have not used a structured code naming convention. This recipe will show you the value of adhering to a code naming scheme because it helps us to find the code we want to extend, as well as reminds us of the design of our program.

Getting ready

In this recipe, we will look at the Python module names from the first chapter of this book and compare them to better naming conventions.

How to do it...

In the first chapter of this book, we created our first Python GUI. We improved our GUI by incrementing the different code module names via sequential numbers.

It looked like this:

How to do it...

While this is a typical way to code, it does not provide much meaning. When we write our Python code during development, it is very easy to increment numbers.

Later, coming back to this code, we don't have much of an idea which Python module provides which functionality, and sometimes, our last incremented modules are not as good as earlier versions.

Note

A...

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