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Python Deep Learning Projects

You're reading from   Python Deep Learning Projects 9 projects demystifying neural network and deep learning models for building intelligent systems

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781788997096
Length 472 pages
Edition 1st Edition
Languages
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Authors (3):
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Rahul Kumar Rahul Kumar
Author Profile Icon Rahul Kumar
Rahul Kumar
Matthew Lamons Matthew Lamons
Author Profile Icon Matthew Lamons
Matthew Lamons
Abhishek Nagaraja Abhishek Nagaraja
Author Profile Icon Abhishek Nagaraja
Abhishek Nagaraja
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Toc

Table of Contents (17) Chapters Close

Preface 1. Building Deep Learning Environments 2. Training NN for Prediction Using Regression FREE CHAPTER 3. Word Representation Using word2vec 4. Building an NLP Pipeline for Building Chatbots 5. Sequence-to-Sequence Models for Building Chatbots 6. Generative Language Model for Content Creation 7. Building Speech Recognition with DeepSpeech2 8. Handwritten Digits Classification Using ConvNets 9. Object Detection Using OpenCV and TensorFlow 10. Building Face Recognition Using FaceNet 11. Automated Image Captioning 12. Pose Estimation on 3D models Using ConvNets 13. Image Translation Using GANs for Style Transfer 14. Develop an Autonomous Agent with Deep R Learning 15. Summary and Next Steps in Your Deep Learning Career 16. Other Books You May Enjoy

Pose Estimation on 3D models Using ConvNets

Welcome to our chapter on human pose estimation. In this chapter, we will be building a neural network that will predict 3D human poses using 2D images. We will do this with the help of transfer learning by using the VGG16 model architecture and modifying it accordingly for our current problem. By the end of this chapter, you will have a deep learning (DL) model that does a really good job of predicting human poses.

Visual effects (VFX) in movies are expensive. They involve using a lot of expensive sensors that will be placed on the body of the actor when shooting. The information from these sensors will then be used to build visual effects, all of which ends up being super expensive. We have been asked (in this hypothetical use case) by a major movie studio whether we can help their graphics department build cheaper and better visual...

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