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Microsoft HoloLens Developer???s Guide

You're reading from   Microsoft HoloLens Developer???s Guide A Complete Guide to HoloLens Application Development

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781786460851
Length 390 pages
Edition 1st Edition
Languages
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Author (1):
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Dennis Vroegop Dennis Vroegop
Author Profile Icon Dennis Vroegop
Dennis Vroegop
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Toc

Some final thoughts on spatial sound

We have covered a lot in this chapter. Again, most developers seem to forget about sounds in their applications. It is not part of our DNA, it seems. Sounds are not as important as great graphics, is what most developers seem to think. I hope that I have convinced you of the opposite, that is, sounds are important. They are even more important in an immersive experience such as virtual, augmented, and mixed realities scenarios.

Sounds are a part of our world. Everything we do makes a sound. We always hear sounds. As I type this, I hear the clicking of the keys I press. In the background, I hear a dog walking around the house, its claws ticking on the floor. I hear the squeaking of the chair as I move about. I do not notice these sounds, just you do not notice the sounds around you. We only pay attention to sounds if they are out of the ordinary...

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