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Microsoft HoloLens By Example

You're reading from   Microsoft HoloLens By Example Create immersive Augmented Reality experiences

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Product type Paperback
Published in Aug 2017
Publisher Packt
ISBN-13 9781787126268
Length 406 pages
Edition 1st Edition
Languages
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Author (1):
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Joshua Newnham Joshua Newnham
Author Profile Icon Joshua Newnham
Joshua Newnham
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The project

As a kid, I spent countless hours playing Cannon Fodder, a war-themed action game developed by Sensible Software. As a player, you controlled a squadron of soldiers to complete a mission. The controls were simple--click on an area you would like your squad to go to. If any enemies were spotted, your squad would happily open fire. As you progressed through the levels, you had the opportunity to have your squad jump into military vehicles.

The following is the screenshot of the game Cannon Fodder:

Screenshot from the 1993 computer game Cannon Fodder developed by Sensible Software, Source: Screenshot.  

It is this game that inspired this example, but the environment through which you navigate your squad is replaced with the real world instead of a virtual one! Obviously, this example does not do this game justice, but I think you will agree that, as a concept...

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