Implementing UI Scrollbars
The UI Scrollbar object allows the user to drag a handle along a path. The position of the handle on the path affects the position of an image or object within a usable area.
If you’re having trouble seeing what a scroll bar is from the preceding description, here’s an easier explanation with context. It is most commonly used in video games with menus that have a lot of information within a viewable area that is smaller than the area that all the information takes up.
To create a UI Scrollbar, select + | UI | Scrollbar. By default, a UI Scrollbar has a child named Sliding Area
. The Sliding Area
also has a child named Handle
.
The Sliding Area
child is an empty GameObject. Its purpose is to ensure that its child, the Handle
, is correctly positioned and aligned. The Handle
is a UI Image. It represents the interactable area of the Scrollbar.
If you want to change the appearance of the Scrollbar’s background and Handle
, you need...