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Mastering Swift

You're reading from   Mastering Swift

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Product type Paperback
Published in Jun 2015
Publisher Packt
ISBN-13 9781784392154
Length 358 pages
Edition 1st Edition
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Author (1):
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Jon Hoffman Jon Hoffman
Author Profile Icon Jon Hoffman
Jon Hoffman
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Toc

Table of Contents (17) Chapters Close

Preface 1. Taking the First Steps with Swift FREE CHAPTER 2. Learning about Variables, Constants, Strings, and Operators 3. Using Collections and Cocoa Data Types 4. Control Flow and Functions 5. Classes and Structures 6. Working with XML and JSON Data 7. Custom Subscripting 8. Using Optional Type and Optional Chaining 9. Working with Generics 10. Working with Closures 11. Using Mix and Match 12. Concurrency and Parallelism in Swift 13. Swift Formatting and Style Guide 14. Network Development with Swift 15. Adopting Design Patterns in Swift Index

Summary

Design patterns are solutions to software design problems that we tend to see over and over again in real world application design. These patterns are designed to help us create reusable and flexible code.

If we looked at the examples in the chapter carefully, we would notice that one of the backbones of design patterns is protocols. Almost all design patterns (the singleton design pattern is an exception) use protocols to help us create very flexible and reusable code.

If this was the first time that you really looked at design patterns, you probably noticed some similarities to strategies that you used in the past in your own code. This is expected when experienced developers are first introduced to design patterns. I would also encourage you to read about design patterns more because they will definitely help you to create more flexible and reusable code.

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