What this book covers
Chapter 1, Getting Familiar with the Story Features, deals with using the story editor to set up custom page sizes, multi-page setups, and two-page spreads.
Chapter 2, The Right Tools for the Job, deals with making custom pencils, inking pens, paint brushes, and importing and exporting tools.
Chapter 3, Palettes of a Different Color, deals with using color palettes and making your own palettes.
Chapter 4, Setting up Your Space, deals with setting up custom workspaces, saving those spaces, and switching between different setups for different tasks.
Chapter 5, Living in a Material World, deals with navigating and searching materials, editing and using existing materials, and making custom materials.
Chapter 6, It's Only a (3D) Model, deals with using the 3D options of Manga Studio, including pre-set poses, characters, creating custom poses, and importing models.
Chapter 7, Ready! Set! Action!, deals with playing and recording actions to speed up repetitive processes in your project, such as resizing batches of pages or setting up layers.
Chapter 8, Rulers and Speech Balloons, deals with using the ruler and speech balloon tools of Manga Studio. It includes the special rulers, such as perspective and concentric circles, as well as how to use the speech balloon tools to make custom balloons.
Chapter 9, Putting It All Together! Drawing and Inking, deals with making a multi-page comic file and making a custom material for the panel layouts. Then we'll be drawing using custom tools, and using 3D models to help with character poses.
Chapter 10, Finishing Touches, deals with using screentones and doing comic book style coloring using blending modes, the lasso selection tool, and the gradient tools. We will also explore a few special effects techniques, such as reflections and using patterns.
Appendix, Recommended Reading, provides a list of further references.