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Mastering Go – Third Edition

You're reading from   Mastering Go – Third Edition Harness the power of Go to build professional utilities and concurrent servers and services

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Product type Paperback
Published in Aug 2021
Publisher Packt
ISBN-13 9781801079310
Length 682 pages
Edition 3rd Edition
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Author (1):
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Mihalis Tsoukalos Mihalis Tsoukalos
Author Profile Icon Mihalis Tsoukalos
Mihalis Tsoukalos
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Table of Contents (17) Chapters Close

Preface 1. A Quick Introduction to Go 2. Basic Go Data Types FREE CHAPTER 3. Composite Data Types 4. Reflection and Interfaces 5. Go Packages and Functions 6. Telling a UNIX System What to Do 7. Go Concurrency 8. Building Web Services 9. Working with TCP/IP and WebSocket 10. Working with REST APIs 11. Code Testing and Profiling 12. Working with gRPC 13. Go Generics 14. Other Books You May Enjoy
15. Index
Appendix A – Go Garbage Collector

Interfaces

An interface is a Go mechanism for defining behavior that is implemented using a set of methods. Interfaces play a key role in Go and can simplify the code of your programs when they have to deal with multiple data types that perform the same task—recall that fmt.Println() works for almost all data types. But remember, interfaces should not be unnecessarily complex. If you decide to create your own interfaces, then you should begin with a common behavior that you want to be used by multiple data types.

Interfaces work with methods on types (or type methods), which are like functions attached to given data types, which in Go are usually structures (although we can use any data type we want).

As you already know, once you implement the required type methods of an interface, that interface is satisfied implicitly.

The empty interface is defined as just interface{}. As the empty interface has no methods, it means that it is already implemented by all data...

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