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Mastering Go

You're reading from   Mastering Go Leverage Go's expertise for advanced utilities, empowering you to develop professional software

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781805127147
Length 736 pages
Edition 4th Edition
Languages
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Author (1):
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Mihalis Tsoukalos Mihalis Tsoukalos
Author Profile Icon Mihalis Tsoukalos
Mihalis Tsoukalos
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Toc

Table of Contents (19) Chapters Close

Preface 1. A Quick Introduction to Go 2. Basic Go Data Types FREE CHAPTER 3. Composite Data Types 4. Go Generics 5. Reflection and Interfaces 6. Go Packages and Functions 7. Telling a UNIX System What to Do 8. Go Concurrency 9. Building Web Services 10. Working with TCP/IP and WebSocket 11. Working with REST APIs 12. Code Testing and Profiling 13. Fuzz Testing and Observability 14. Efficiency and Performance 15. Changes in Recent Go Versions 16. Other Books You May Enjoy
17. Index
Appendix: The Go Garbage Collector

Processes, threads, and goroutines

A process is an OS representation of a running program, while a program is a binary file on a disk that contains all the information necessary for creating an OS process. The binary file is written in a specific format and contains all the instructions the CPU is going to run, as well as a plethora of other required sections. That program is loaded into memory and the instructions are executed, creating a running process. So, a process carries with it additional resources such as memory, opened file descriptions, and user data, as well as other types of resources that are obtained during runtime.

A thread is a smaller and lighter entity than a process. Processes consist of one or more threads that have their own flow of control and stack. A quick and simplistic way to differentiate a thread from a process is to consider a process as the running binary file and a thread as a subset of a process.

A goroutine is the minimum Go entity that can...

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