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Learning Swift

You're reading from   Learning Swift Build a solid foundation in Swift to develop smart and robust iOS and OS X applications

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Product type Paperback
Published in Jun 2015
Publisher Packt
ISBN-13 9781784392505
Length 266 pages
Edition 1st Edition
Languages
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Author (1):
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Andrew J Wagner Andrew J Wagner
Author Profile Icon Andrew J Wagner
Andrew J Wagner
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introducing Swift 2. Building Blocks – Variables, Collections, and Flow Control FREE CHAPTER 3. One Piece at a Time – Types, Scopes, and Projects 4. To Be or Not to Be – Optionals 5. A Modern Paradigm – Closures and Functional Programming 6. Make Swift Work for You – Protocols and Generics 7. Everything is Connected – Memory Management 8. Writing Code the Swift Way – Design Patterns and Techniques 9. Harnessing the Past – Understanding and Translating Objective-C 10. A Whole New World – Developing an App 11. What's Next? Resources, Advice, and Next Steps Index

Types


The type system in Objective-C is a little bit more disparate than Swift. This is because the structures and enumerations in Objective-C come from C. Only classes and categories come from the Objective-C extension.

Structures

In Swift, structures are very similar to classes, but in Objective-C, they are much more different. Structures in Objective-C are essentially just a way of giving a name to a collection of individual types. They cannot contain methods. Even more restrictive than that, structures can't contain Objective-C types. That leaves us with only the basic possibilities:

struct Cylinder {
    var radius: Int
    var height: Int
}
var c = Cylinder(radius: 10, height: 10)

typedef struct {
    int radius;
    int height;
} Cylinder;
Cylinder c;
c.radius = 10;
c.height = 5;

Structs in Objective-C start with the typedef keyword, which is the short form of the phrase type definition. That is then followed by the struct keyword and the different components of the structure contained...

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