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Learning Python Design Patterns - Second Edition

You're reading from   Learning Python Design Patterns - Second Edition

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Product type Paperback
Published in Feb 2016
Publisher
ISBN-13 9781785888038
Length 164 pages
Edition 2nd Edition
Languages
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Authors (2):
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Gennadiy Zlobin Gennadiy Zlobin
Author Profile Icon Gennadiy Zlobin
Gennadiy Zlobin
Chetan Giridhar Chetan Giridhar
Author Profile Icon Chetan Giridhar
Chetan Giridhar
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Table of Contents (13) Chapters Close

Preface 1. Introduction to Design Patterns 2. The Singleton Design Pattern FREE CHAPTER 3. The Factory Pattern – Building Factories to Create Objects 4. The Façade Pattern – Being Adaptive with Façade 5. The Proxy Pattern – Controlling Object Access 6. The Observer Pattern – Keeping Objects in the Know 7. The Command Pattern – Encapsulating Invocation 8. The Template Method Pattern – Encapsulating Algorithm 9. Model-View-Controller – Compound Patterns 10. The State Design Pattern 11. AntiPatterns Index

Summary

To summarize what we've learned so far, in State design patterns, the object's behavior is decided based on its state. The state of the object can be changed at runtime. Python's ability to change behavior at runtime makes it very easy to apply and implement the State design pattern. The State pattern also gives us control over deciding the states that objects can take up such as those in the computer example that we saw earlier in the chapter. The Context class provides an easier interface for clients, and ConcreteState makes sure it is easy to add behaviors to the objects. Thus, the State pattern improves cohesion, flexibility to extend, and removes redundant code blocks. We academically studied the pattern in the form of a UML diagram and learned about the implementation aspects of the State pattern with help of the Python v3.5 code implementation. We also took a look at the few pitfalls you might encounter when it comes to the State pattern, and the code which...

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