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Learning iOS UI Development

You're reading from   Learning iOS UI Development Implement complex iOS user interfaces with ease using Swift

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Product type Paperback
Published in Dec 2015
Publisher
ISBN-13 9781785288197
Length 196 pages
Edition 1st Edition
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Toc

Table of Contents (11) Chapters Close

The UIControl class


There are many different starting points for the creation of your component. If you take a look at some of the custom controls available online, you will find that you can even start from a UIView subclass and draw the control parts in its drawRect method. There isn't a "right way to do it", but in order to be consistent with UIKit controls and have some advantages during the control's implementation, starting with the UIControl class is definitely a good choice.

This class provides an interface for the common structure of a control. You cannot use it directly, but it has to be subclassed by overriding some main methods if you want to implement your custom functionalities.

The UIControl class is, in turn, a subclass of UIView, meaning that you will get all the functions available for the views and your control can be directly attached as a subview of the current user interfaces.

The functionalities provided by the UIControl class are obviously all about control behaviors...

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