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Learning Functional Programming in Go

You're reading from   Learning Functional Programming in Go Change the way you approach your applications using functional programming in Go

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781787281394
Length 670 pages
Edition 1st Edition
Languages
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Author (1):
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Lex Sheehan Lex Sheehan
Author Profile Icon Lex Sheehan
Lex Sheehan
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Table of Contents (13) Chapters Close

Preface 1. Pure Functional Programming in Go 2. Manipulating Collections FREE CHAPTER 3. Using High-Order Functions 4. SOLID Design in Go 5. Adding Functionality with Decoration 6. Applying FP at the Architectural Level 7. Functional Parameters 8. Increasing Performance Using Pipelining 9. Functors, Monoids, and Generics 10. Monads, Type Classes, and Generics 11. Category Theory That Applies 12. Miscellaneous Information and How-Tos

Programming language categories


Here, we can see four categories of programming languages. The two big categories are imperative and declarative. When programming in a declarative language, we tell the computer what we want. For example, in the following declarative code, we tell the computer that we want to find a Highlander car.

A declarative example

The following is an  example of declarative programming language:

car, err := myCars.Find("Highlander")

Contrast that with an imperative language with all code ceremony where we must construct a for loop.

An imperative example

The following is an example of an imperative programming language:

func (cars *Cars) Find(model string) (*Car, error) {
  for _, car := range *cars {
     if car.Model == model {
        return &car, nil
     }
  }
  return nil, errors.New("car not found")
}

An OOP example

Object-oriented programs (OOP) consists of stateful objects that support object-related operations, called methods, whose implementation and internal structure...

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