Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletter Hub
Free Learning
Arrow right icon
timer SALE ENDS IN
0 Days
:
00 Hours
:
00 Minutes
:
00 Seconds
Learning Construct 2
Learning Construct 2

Learning Construct 2: Design and create your own engaging, extensible, and addictive game using Construct 2

eBook
£7.99 £29.99
Paperback
£36.99
Subscription
Free Trial
Renews at £16.99p/m

What do you get with a Packt Subscription?

Free for first 7 days. £16.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing
Table of content icon View table of contents Preview book icon Preview Book

Learning Construct 2

Left arrow icon Right arrow icon

Description

If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.

What you will learn

  • Install Construct 2 and navigate around its interface and layout
  • Become involved in the developmental life cycle of a game
  • Use events to manipulate game objects in the layout
  • Understand the many types of game object behavior and use them to control game objects
  • Analyze game objects at runtime to check whether there are any bugs or errors
  • Apply the best set of practices when developing games in Construct 2
  • Build, package, and publish your game to the Web and on different devices

Product Details

Country selected
Publication date, Length, Edition, Language, ISBN-13
Publication date : Dec 26, 2014
Length: 234 pages
Edition : 1st
Language : English
ISBN-13 : 9781784397678
Languages :
Tools :

What do you get with a Packt Subscription?

Free for first 7 days. £16.99 p/m after that. Cancel any time!
Product feature icon Unlimited ad-free access to the largest independent learning library in tech. Access this title and thousands more!
Product feature icon 50+ new titles added per month, including many first-to-market concepts and exclusive early access to books as they are being written.
Product feature icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Product feature icon Thousands of reference materials covering every tech concept you need to stay up to date.
Subscribe now
View plans & pricing

Product Details

Publication date : Dec 26, 2014
Length: 234 pages
Edition : 1st
Language : English
ISBN-13 : 9781784397678
Languages :
Tools :

Packt Subscriptions

See our plans and pricing
Modal Close icon
£16.99 billed monthly
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Simple pricing, no contract
£169.99 billed annually
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just £5 each
Feature tick icon Exclusive print discounts
£234.99 billed in 18 months
Feature tick icon Unlimited access to Packt's library of 7,000+ practical books and videos
Feature tick icon Constantly refreshed with 50+ new titles a month
Feature tick icon Exclusive Early access to books as they're written
Feature tick icon Solve problems while you work with advanced search and reference features
Feature tick icon Offline reading on the mobile app
Feature tick icon Choose a DRM-free eBook or Video every month to keep
Feature tick icon PLUS own as many other DRM-free eBooks or Videos as you like for just £5 each
Feature tick icon Exclusive print discounts

Frequently bought together


Stars icon
Total £ 111.97
Construct 2 Game Development by Example
£36.99
Learning Construct 2
£36.99
Construct Game Development Beginners Guide
£37.99
Total £ 111.97 Stars icon
Banner background image

Table of Contents

11 Chapters
1. Downloading and Understanding Construct 2 Chevron down icon Chevron up icon
2. Creating Your First Game Design Chevron down icon Chevron up icon
3. Creating Diverse Player Experiences with a Flappy Bird Clone Chevron down icon Chevron up icon
4. Making a Breakout Clone Chevron down icon Chevron up icon
5. Making a Platformer Game Chevron down icon Chevron up icon
6. Creating a Space-shooter Game Chevron down icon Chevron up icon
7. Making a Battle Tank Game Chevron down icon Chevron up icon
8. Debugging Your Game Chevron down icon Chevron up icon
9. Mastering the Best Practices Chevron down icon Chevron up icon
10. Publishing Your Game Chevron down icon Chevron up icon
Index Chevron down icon Chevron up icon

Customer reviews

Top Reviews
Rating distribution
Full star icon Full star icon Full star icon Full star icon Half star icon 4.3
(7 Ratings)
5 star 42.9%
4 star 42.9%
3 star 14.3%
2 star 0%
1 star 0%
Filter icon Filter
Top Reviews

Filter reviews by




Alex Rau Apr 29, 2015
Full star icon Full star icon Full star icon Full star icon Full star icon 5
So many useful facts in this book. Really like section on using debugger and design to avoid bugs.
Amazon Verified review Amazon
rosiana dharmadi Mar 24, 2015
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Excellent! Most IT-oriented tutorial books only tell you how to use the software, what are the usage of the buttons, or how to make some special effects, and things like that. This one is NOT. First, it does tells you about technical like how to install and what the buttons / terms are for. Second, it tells about the process of game design, so readers are encouraged to not just copy games they like but also (hopefully) able to see how those games work, what make them fun, and replicate the fun. Third, it tells example of how to make certain games-- not just in technical sense but also what considered the main cores of such games and why. Lastly, construct 2 itself is easy to pick up, doesn't need to know programming before hand, and portable to mobile since it use HTML 5. I really recommend this for people both of those who start in game development and professionals that looking for insight -- even if they still considering to move to construct 2. ;)
Amazon Verified review Amazon
Raja Biswas Feb 01, 2016
Full star icon Full star icon Full star icon Full star icon Full star icon 5
Best Book To Learn Construct2 Game Development. It contains great Example games and each chapter shows how to build a new game. This book even contains different data storage options, publishing etc. I would recommend everyone who wants to learn construct2 to get this book.. It's really helpful.. :)
Amazon Verified review Amazon
Shaun Pedicini Mar 28, 2015
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
The first part of the book deals with getting Construct up and running on your system, getting things properly configured, and introduces some of the basic terminology that a user of Construct should be familiar with.Following the introduction, we are given modules corresponding to basic game types such as breakout, platform-esque games, physics puzzle games, shoot-em-ups, etc.These modules are the vehicle in which the author attempts to convey the different concepts in Construct such as data structures, physics, mobile development, etc. As such, a reader is not only familiarized with the aforementioned concepts but also gains an appreciation for their application.The book takes a very hands-on approach and the reader is presumably expected to follow the examples at their computer in order to get the most of the book.Construct beginners will find this book to be a educational and enlightening read but advanced users who have gone through most of the manual will most likely not benefit significantly from this book.
Amazon Verified review Amazon
Jamie Feb 13, 2017
Full star icon Full star icon Full star icon Full star icon Empty star icon 4
A good source for learning about Construct 2.
Amazon Verified review Amazon
Get free access to Packt library with over 7500+ books and video courses for 7 days!
Start Free Trial

FAQs

What is included in a Packt subscription? Chevron down icon Chevron up icon

A subscription provides you with full access to view all Packt and licnesed content online, this includes exclusive access to Early Access titles. Depending on the tier chosen you can also earn credits and discounts to use for owning content

How can I cancel my subscription? Chevron down icon Chevron up icon

To cancel your subscription with us simply go to the account page - found in the top right of the page or at https://subscription.packtpub.com/my-account/subscription - From here you will see the ‘cancel subscription’ button in the grey box with your subscription information in.

What are credits? Chevron down icon Chevron up icon

Credits can be earned from reading 40 section of any title within the payment cycle - a month starting from the day of subscription payment. You also earn a Credit every month if you subscribe to our annual or 18 month plans. Credits can be used to buy books DRM free, the same way that you would pay for a book. Your credits can be found in the subscription homepage - subscription.packtpub.com - clicking on ‘the my’ library dropdown and selecting ‘credits’.

What happens if an Early Access Course is cancelled? Chevron down icon Chevron up icon

Projects are rarely cancelled, but sometimes it's unavoidable. If an Early Access course is cancelled or excessively delayed, you can exchange your purchase for another course. For further details, please contact us here.

Where can I send feedback about an Early Access title? Chevron down icon Chevron up icon

If you have any feedback about the product you're reading, or Early Access in general, then please fill out a contact form here and we'll make sure the feedback gets to the right team. 

Can I download the code files for Early Access titles? Chevron down icon Chevron up icon

We try to ensure that all books in Early Access have code available to use, download, and fork on GitHub. This helps us be more agile in the development of the book, and helps keep the often changing code base of new versions and new technologies as up to date as possible. Unfortunately, however, there will be rare cases when it is not possible for us to have downloadable code samples available until publication.

When we publish the book, the code files will also be available to download from the Packt website.

How accurate is the publication date? Chevron down icon Chevron up icon

The publication date is as accurate as we can be at any point in the project. Unfortunately, delays can happen. Often those delays are out of our control, such as changes to the technology code base or delays in the tech release. We do our best to give you an accurate estimate of the publication date at any given time, and as more chapters are delivered, the more accurate the delivery date will become.

How will I know when new chapters are ready? Chevron down icon Chevron up icon

We'll let you know every time there has been an update to a course that you've bought in Early Access. You'll get an email to let you know there has been a new chapter, or a change to a previous chapter. The new chapters are automatically added to your account, so you can also check back there any time you're ready and download or read them online.

I am a Packt subscriber, do I get Early Access? Chevron down icon Chevron up icon

Yes, all Early Access content is fully available through your subscription. You will need to have a paid for or active trial subscription in order to access all titles.

How is Early Access delivered? Chevron down icon Chevron up icon

Early Access is currently only available as a PDF or through our online reader. As we make changes or add new chapters, the files in your Packt account will be updated so you can download them again or view them online immediately.

How do I buy Early Access content? Chevron down icon Chevron up icon

Early Access is a way of us getting our content to you quicker, but the method of buying the Early Access course is still the same. Just find the course you want to buy, go through the check-out steps, and you’ll get a confirmation email from us with information and a link to the relevant Early Access courses.

What is Early Access? Chevron down icon Chevron up icon

Keeping up to date with the latest technology is difficult; new versions, new frameworks, new techniques. This feature gives you a head-start to our content, as it's being created. With Early Access you'll receive each chapter as it's written, and get regular updates throughout the product's development, as well as the final course as soon as it's ready.We created Early Access as a means of giving you the information you need, as soon as it's available. As we go through the process of developing a course, 99% of it can be ready but we can't publish until that last 1% falls in to place. Early Access helps to unlock the potential of our content early, to help you start your learning when you need it most. You not only get access to every chapter as it's delivered, edited, and updated, but you'll also get the finalized, DRM-free product to download in any format you want when it's published. As a member of Packt, you'll also be eligible for our exclusive offers, including a free course every day, and discounts on new and popular titles.