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Learning C++ by creating games with UE4

You're reading from   Learning C++ by creating games with UE4 Learn C++ programming with a fun, real-world application that allows you to create your own games!

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Product type Paperback
Published in Feb 2015
Publisher
ISBN-13 9781784396572
Length 342 pages
Edition 1st Edition
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Author (1):
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William Sherif William Sherif
Author Profile Icon William Sherif
William Sherif
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Table of Contents (14) Chapters Close

Preface 1. Coding with C++ FREE CHAPTER 2. Variables and Memory 3. If, Else, and Switch 4. Looping 5. Functions and Macros 6. Objects, Classes, and Inheritance 7. Dynamic Memory Allocation 8. Actors and Pawns 9. Templates and Commonly Used Containers 10. Inventory System and Pickup Items 11. Monsters 12. Spell Book Index

The while loop

The while loop is used to run a section of the code repeatedly. This is useful if you have a set of actions that must be done repeatedly to accomplish some goal. For example, the while loop in the following code repeatedly prints the value of the variable x as it is incremented from 1 to 5:

int x = 1;
while( x <= 5 ) // may only enter the body of the while when x<=5
{
  cout << "x is " << x << endl;
  x++;
}
cout << "Finished" << endl;

This is the output of the preceding program:

x is 1
x is 2
x is 3
x is 4
x is 5
Finished

In the first line of code, an integer variable x is created and set to 1. Then, we go the while condition. The while condition says that while x is less than or equal to 5, you must stay in the block of code that follows.

Each iteration of the loop (an iteration means going once around the loop) gets a little more done from the task (of printing the numbers 1 to 5). We program the loop to automatically...

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